Chris "Syeric" Coke

Author's details

Name: Chris
Date registered: March 5, 2010
URL: http://www.gamebynight.com

Latest posts

  1. Full Voicing Might Be a Bust — June 28, 2010
  2. Let’s Stop With the Secrecy — June 26, 2010
  3. Okay Ahune, You Can Take Five — June 26, 2010
  4. S.A.R. #6: Exploring the Drug Culture in World of Warcraft — June 25, 2010
  5. WoW’s Drug-Culture — June 25, 2010

Most commented posts

  1. Will Cataclysm Last Long Enough? — 16 comments
  2. Community Spotlight #3: Larisa of the Pink Pigtail Inn — 12 comments
  3. Don’t Blame Blizzard for a Stagnant Industry — 11 comments
  4. Why WoW Keeps Pulling You Back — 11 comments
  5. If you’ve been affected by the Mythic billing fiasco, READ THIS — 11 comments

Author's posts listings

Has Evil Left the Building?

Or: Ever Just Want to be Bad? A good friend of mine and writer here, Ryan, just got a promotion in a game he’s been playing for the last ten years. He’s now an “immortal,” which in MMO terms means guild leader/staff member. His achievement came with a lot of accolades but what I found …

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Will Cataclysm Last Long Enough?

Heading into the weekend, I like to leave us with a bit of speculation to mull over. Everyone’s excited for Cataclysm, right? It’s Blizzard’s most ambitious expansion yet and plans to reshape to legacy game we’ve come to know so well. It’s also planning on adding five extra levels to the end game and launch …

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Jaaaaaason!

If you’ve played Heavy Rain, you’ll get that. If not, watch the video and you’ll understand. This guy’s commentary made it too good not to share. Wait until the end.

The Multiverse – Episode #11: “Fixing the End Game (Plus Gold Selling)”

Hey Gang, We’re over our first big hump and coming back to you with Episode #11 of The Multiverse: MMO Radio. See that? I used our tag line. I always find using tag lines a little awkward, don’t you? Ah well. This week, we jump in and talk about buying gold, alternative advancement, and why …

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Things look ‘meh for Mortal Online

I’ve been following Mortal Online since before Darkfall hit retail. The game promised a lot of cool features in a totally sandbox environment. It was the Ultima Online for this generation of gamers, all wrapped in a beautiful 3D veneer. Except, with launch sometime within the next two weeks (all we know is “March 2010”), …

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Breaking Free of the End-Game

Unlike a lot of gamers, I really like to level. Questing is fun and seeing that golden ring light up around you character as you ding is satisfying like nothing else I’ve experienced to date. Heck, I liked leveling up before I even knew what questing was. Each new ding was a mark of power. …

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Whatever Happened To: Alignments?

My last post made me feel a little nostalgic this weekend. Like most of us, I look back at the first MMOs I played and sometime feel the need to rekindle those old feelings. Well, actually, it’s MUDs in my case, but whatever.  As I stepped back in, it hit me. I left out a …

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The Multiverse – Episode #10: “Linear, Shminear!”

Hey Gang, Well, we made it into the double digits! Join us this week as we celebrate hitting our 10th episode, with the help of our friends in the chat room! This show was a blast to record. It was full of laughs and good spirits, as we talked about what we’ve been playing and …

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Retrospective: What We’ve Left Behind With Progress

In the last 10 years, we’ve come a long way as a genre. Sometimes, I feel a little bit spoiled, like I ate the whole damn cake, when all I asked for was a cookie. Or, maybe I’ve turned into the Cookie Monster, and want the whole friggin’ plate. The point is, the things we …

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Beau Turkey to write for Massively – Congrats!

Beau just dropped the news that he’ll be writing for Massively in the near future. I’ve always thought that Beau had an interesting take on things, and certainly less mainstream than we usually see. I’m happy to hear that he’ll be shaking things up over there. If you have a minute, why not drop by …

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