Tag Archive: PvE

Why You Should Try Darkfall: Unholy Wars


Darkfall is the kind of game that scares new players away, but with the upcoming launch of Unholy Wars, I want to encourage you all to give it a shot. Now I know, I haven’t always been kind to the game, but Darkfall is something I truly feel all players – PvE and PvP alike …

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PvPing to PvE and the Backbone of Bigotry


Over the years there has been a persistent issue in MMOs when players have to play one way to get gear for another. This issue has come up again in Mists of Pandaria as players are (once again) running battlegrounds to get gear to for endgame PvE. Whether or not Blizzard should have foreseen this …

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Conquest in RIFT Needs Revision

Map Chaos

I’ve been playing a lot of Conquest (CQ) now that I’ve hit 50 in RIFT. Three faction PvP is a good idea and I’m happy to see Trion taking on the design challenges that come with it. That said, the way that CQ is currently implemented is functional at best. That’s a problem considering that …

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My Thoughts on RIFT 1.10: Unified Factions and PvP Normalization

Via Syp (Justin) at Massively, word came out this week that Trion is planning some big changes with the 1.10 patch. Presumably, this will be the last big patch we get before Storm Legion launches this fall, so we can see this somewhat as paving the way for what’s to come. I think that in …

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Questing in RIFT: Not As Bad As You’ve Heard


RIFT’s questing sucks. I’ve heard this said over and over again. Every time it’s by someone who has played MMOs for the last 3+ years and has completed no less than 50,000 of them. Let’s please keep our objectivity here, because, I’ve got to tell you, RIFT is no worse than any other game out …

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Only in RIFT


This post is also featured on Rift Watchers. Since it will fit in both places, and there’s not necessarily a ton of overlap in readers, I think it’s worth sharing both places. I may keep doing this so neither place gets neglected. My journey in RIFT has been going excellently. I don’t think I’ve felt …

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On the Freedom of Roles – and Why People Don’t Use It

As we move further and further from launch day, we’re really starting to see how things are shaking out with the community. This is happening in a lot of ways, but probably the biggest is with the soul system. I don’t know if you’ve noticed, but there are a lot of clerics about. Not many …

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TOR Might Wind Up a “Clone”– Why Is That Bad, Again?

It’s been interesting to watch how the public interpretation of The Old Republic has changed since it was announced. It went from godsend, to F2P (oh noes!), to godsend, to the current point of “It’s a WoW clone” disappointment. On one hand, I empathize with people that want something new and are tired of the …

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Is Rift’s Emergent Gameplay Just Reskinned PQs?

Forgive my ignorance here, because I haven’t been following Rift too closely. I just found this developer diary on YouTube where they talk about some of their neat plans for the game. One of the bigguns is the rift system. Actually, considering they’ve named the game after it, I’d say it’s probably how they’re trying …

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Has Evil Left the Building?

Or: Ever Just Want to be Bad? A good friend of mine and writer here, Ryan, just got a promotion in a game he’s been playing for the last ten years. He’s now an “immortal,” which in MMO terms means guild leader/staff member. His achievement came with a lot of accolades but what I found …

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