02/21/13

MMO Radio: Episode 09 – “Wildstar 2013: Lovely, Lovely Pigeons”

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Adam is out this week gettin’ hitched, so Gavin Townsley and I hold down the fort! Thankfully, it was a big news week with Wildstar being confirmed for 2013! We break down why this game is worth paying attention to, even for someone like me who tries not to attend! What? I don’t like spoiling things for myself!

But hey, when you have a full-on paths to endgame based on exploring, lore finding, being social, and yes, killing, that’s worth noting. Plus, 40 man raiding, dynamically spawning quest hubs and dungeons, action combat, player housing, PvP, and content layered enough where a mining node could turn out to be a spot on the back of a giant raid boss… well, you can see where we’d be piqued.

A little later we talk about Mortal Kombat, TERA’s excellent combat and odd boob physics, and anime roleplay! I bet you thought you’d get out of tabletop this episode, didn’t you? Well, let that one drop of sweat stand out from your head now, because we go there!

A reminder: Our 5-star iTunes review contest is still going! Leave a written review for your chance to win a copy of Strike Suit Zero courtesy of Hooked Gamers!

Gavin’s Links: Massively, Dragon’s Tear Tavern RP Community
Chris’ Links: Hooked Gamers; Game By Night; Vagary.TV
Adam’s Links: Epic Slant Press

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02/4/13

Episode 7: Through the Looking Glass (Ft. Gavin Townsley of Massively.com)

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Guest Starring: Gavin Townsley of Massively.com!

Welcome back to another MMO Radio. We’re proud to present Episode 07 featuring our special guest and close friend, Gavin Townsley. Gavin has been a freelance writer in the games industry for some time and was recently picked up by Massively.com. You might also remember him from our old show, the RIFT Watchers podcast, and the Flex Your Geek website. We take some time to pick his brain about the state of the games press when it seems so embroiled in controversy lately. Taking note of the fact that there are few, if any, major — GW2 level — MMO releases in the future, we share realistic predictions on what the MMOs of the near future will feature.

We would also like to thank Green Armadillo for his excellent response to our Episode 5 discussion on the sustainability of F2P versus B2P.

Episode Kickstarter: ROAM (official site)
Gavin’s Links: Massively
Chris’ Links: Hooked GamersGame By NightVagary.TV
Adam’s Links: Epic Slant Press

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01/25/13

Sad Days… Scott Hartsman Leaves Trion Worlds

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I was surprised and dismayed reading Green Armadillo’s 2013 predictions post last night. It seems that Scott Hartsman has departed from Trion Worlds and the executive producer position on RIFT. This is probably the most dismaying news to come out about the game since the scaling back of zone invasions pre-launch. In a statement on the forums, he does his best to assure us that the game is safe:

The good news is that if you enjoy what’s been going on in RIFT lately, the folks who are now in charge are the same ones who have been making all of the game-impacting decisions, both to content and gameplay, for some time now. You’ll definitely be hearing from Bill Fisher, the lead game designer soon with some exciting updates. They love and play the game a lot as well and I feel strongly that RIFT couldn’t be in better hands.

Still, I find it saddening that Scott is taking his leave of the company and what’s become my favorite MMORPG. Under his leadership, the game was able to become what it is today: a thriving, vibrant world filled with competitive features, excellent PvE and PvP, and a content schedule that puts the rest of the industry to shame. His team challenged expectations by bringing factions together and breaking down barriers that keep friends apart. They introduced the world to the best housing system in any MMO, instanced or not. And for a first expansion, Storm Legion wasn’t just a big content drop, it was a redefining content drop. They included so much into that $40 box that it set a new precedent for what players should expect for their development dollars.

It was Scott who took the game from being an un-fun mass of dynamic systems into the refined, dynamically enhanced content that we have today. It was him who, anytime he was put in front of a microphone, camera, or keyboard that talked openly and frankly about his game and the industry. If there was a problem, he called it out and we could see his team’s reaction to that with his quotes still in memory. On that same token, if there was something players were responding positively to, he shared that too and wasn’t afraid to counter the negativity with facts. He was active, and involved, and made a point to keep in touch with the average player whether they had a blog or not. He surprised me once by commenting on this very site before pre-launch when I raised the question if rifts were PQs 2.0. I always got the sense that he was a down to earth guy that would look at and discuss MMOs like a seasoned player rather than a groomed-by-PR executive.

I worry about what this means for RIFT. Commenters at Massively pretty consistently feel that this probably heralds F2P. I would tend to agree. The layoffs following Storm Legion don’t just indicate the game may not have met expectations, but they go directly counter to statements Scott made about Trion directly avoiding that. When RIFT came out, layoffs didn’t follow because he, and presumably other higher ups, believed in keeping teams together and not fragmenting vision and ability for the bottom line. But that wasn’t the case recently and I wonder if the company going public doesn’t have a big role to play in that decision. And on that same token, the company being publicly, I believe, would have a lot to do with the game dropping its subscription fee. Free to play is where it’s at now and investors want return.

I hope that’s not the case. Out of all games, I truly hope RIFT avoids free-to-play. There are good arguments about making the game available to all players, and I can see that reasoning, but my question is simply this: If they go F2P, will they be able to maintain the update pace? Traditional cash shop models rely on whales to fund most of the game. Are they enough to keep the bi-monthly updates coming? Maybe they are. If they’re not, however, RIFT’s biggest claim to fame, that rapid iteration and constant expansion, will fall by the wayside. I worry that even a buy to play model might not be able to support it because, heck, even when every game had a sub cost, that rate of expansion was unprecedented. If the game comes out free and they keep it up, I will be the first to pat them on the back. RIFT is truly and excellent game and has earned ever penny of profit its made. I wish them the absolute best no matter what path the future leads them down.

Either way, the team Scott crafted and supported with RIFT is made up of some of the best in the industry. I have faith that whether they keep the sub, drop it, or anything in between, that will do so with the same impeccable quality we’ve come to expect. Scott was a head man, but now it’s up to his successor and the remaining team members to show the world that they’re still there ready to knock it out of the park. The few that I’ve met and interviewed have always been masters of their craft and I have a lot of faith in them to do great things.

Also, Trion as a whole is publishing ArcheAge and that’s pretty awesome. So bonus points for the larger entity.

One thing is for sure, wherever Scott goes next, I will surely be keeping a close eye. Everquest Next, maybe? (Please?) For myself, and I’m sure many others, I’d like to extend my thanks for how he piloted the ship and spoke to those of us on the shoreline. It was nice to be treated like real people instead of cattle to be driven by the PR-prod. Good luck, Scott!

 

01/16/13

MMO Radio Ep 4 – Without Pants

MMORadioSmallHello again, podcast faithful! It’s another week and we’re happy to present you with another episode of MMO Radio. We’re pleased to be joined by our friend, guild mate, and blogger colleague, Grimnir, to talk about Big Picture mode and the upcoming “Steam Box” code named Piston. Will this shift in Valve’s focus open up a new realm to our console brethren or will technology once again act as a barrier to PC gaming?

Later in the show we discuss MMOs that have a special place in our hearts but that we just can’t return to. After that we have a spirited discussion of the bot issue in Guild Wars 2 because, hey, a thousand naked guys with bears can’t be wrong, can they?

If you haven’t yet, please consider leaving us a 5-star rating on iTunes! Not only will this help the show grow in exposure, it will also enter you in the contest to win a copy of The Guild Leader’s Companion 2E or, if you’d prefer, The Raider’s Companion! (Written reviews only for the giveaway since we need a name for the entry).

Kickstarter of the Week: Elemental Clash – The Master Set

Adam’s links: Epic Slant Press
Chris’ Links: Game By Night, Vagary.TV, Hooked Gamers
Grimnir’s Links: Grimnir’s Grudge

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11/29/12

Appreciating My Fellow Bloggers

Today, I’d like to change things up a little bit and express my gratitude towards fellow bloggers that I read regularly. They consistently produce content that is enjoyable to read and from positions of experience, maturity, or at the very least, humor and intrigue. I don’t comment a lot (I read on my iPhone) but these writers have provided me with countless hours of entertainment. Thank you all for enriching my day! I will include a link to their latest post so you can see what they’re writing on recently. (I was going to write a brief blurb about each of them, but I realized this post would become much too long).

If you find anyone below that you haven’t read before, stop over and give them a shot; they’re worth the time. I will be reviewing my blogroll over this week to make sure everyone below is on there. Hopefully I’ll find my way onto all of theirs at some point, but that’s the thing with blogrolls: they’re easy to forget about! If you have a website that’s not included here and you think it should be, let me know in a comment or email. I’m always looking for good reading material!

Without further ado, here is my List of Great Bloggers:

2 Fat NerdsIs It New Year’s Already? No? Well Here Are a Few Training Programs to Check Out!
Anjin in ExileThe Resurrection of TSR?
Ardwulf’s LairWell, That Only Took Five Years
Ark’s ArkEQ2: A New Way to Pay. Krono Go Live.
Bio BreakThe Secret World: To Hell and Back
Blue KaeDishonored
Contains Moderate Peril (and podcast!) – Bree Graphical Update
Dragonchasers Planetside 2 Launch Day
Dub’s DiatribeCh-Ch-Ch-Changes
ECTmmoRIFT: Housing and Levels
Elder GamePre-Alpha 3′s Death Penalties
Hardcore CasualOccupy Endgame
Heartless Gamer2012 Black Friday Gaming Deals
Hunter’s InsightThe Pros and Cons of One Time Only
HypercriticismGet Your Gameplay Out of My Story!
I Have Touched The SkyAnother NaNoWriMo, Another Year Without a Book Written
Inventory FullBattle Plans: GW2
Keen and GraevGW2 Ascended Gear, a Step In The Right Direction
Kill Ten RatsEmphasis and Reviews and [GW2] Happy Dragon Hour
LevelCapped Greed Monger: An Update
MMO Gamer ChickHow Do You Feel About One-Time-Only Events?
MMOQuestsWhat Else Is There to Do? #WurmOnline
Nil’s BlogIf Money Doesn’t Make You Happy…
No Prisoners, No Mercy (and podcast!) – Release the Karkans!
Player Versus DeveloperIs the SWTOR Credit Cap Killing Unlock Resales?
Professor Beej10 of The Most Moving Moments in Gaming History
Psychochild’s Blog A Look At Guild Wars 2
Raging Monkeys [GW2] Of Lost Shores and Found Hopes
Scary Worlds#ESO: A Look at Elder Scrolls Online Bullshit
SoulriftAfter a Week In The Legion
Stabbed Up EVE: Why Players Can’t Fix Null Sec
Starseeker’s SanctuaryRIFT: My Home Within a Home
Stylish CorpseA Little Light Reading
The Ancient Gaming NoobEverquest Forecast – Today Rain of Fear, Tomorrow Cloudy?
The Brainy Gamer The Wreckage and The Way Out
The Nosy GamerHolding Pattern
The Psychology of Video GamesThe Walking Dead, Mirror Neurons, and Empathy
Tish Tosh Tesh More Music
Tobold’s MMORPG BlogWhat Exactly Did You Give That Money For?
We Fly SpitfiresIs MMO Combat Really That Bad?
Welcome to SpinksvilleKickstarter, Older Games, and The Packaging Up of Gaming Nostalgia
West KaranaEQ2: A Wish For Wings That Work

01/17/12

The horror of dismissing in space [SWTOR]

It was on the way to an unknown planet that I, your host, killed my entire crew! I must confess a certain, softness in my trepidation before doing it, but then, I only meant to penalize the one for being so mopey. I would have freed you Khem Val, my ol’ buddy, if only you’d given me the option. But damned if he wasn’t a depressing kind of guy to hang around with.

I couldn’t help myself. Since you can’t summon them inside the ship, I targeted him with my selector and clicked. He always glowed a little when I did that. I opened the chat window and the characters rained down like hammer falls from Heaven itself. /__D__I__S__M__I__S__S__ . And with that keystroke he looked at his feet and disappeared.

I breathed a sigh of relief. It worked. All that was left was a red lightbulb were he had stood. Heading out into the hallway, I thought that Khem would meet us at our next stop, safe and sound. The light from the holoterminal bloomed in my eyes as I passed it. We’d be fine. In the meantime, the robot or our new-hire, some Tatooine pirate or some such, would take over responsibilities.

But there was no robot. R2-NV isn’t allowed to leave his charging point by my very orders, yet his receptacle stood empty. It looked downright eerie. The light from the red blub above gave the compartment a blood-slicked look.

This wasn’t good. Oh no, the pirate – the cockpit – manning the flight! I raced into the cockpit, tripping over the heavy metal. All three seats stood empty. Auto-pilot had been at some point engaged. I turned to where he most often stood, leaning against the rear wall.

Another red light.

Red is the color of blood and something I’ve done here is staining my ship with it. I had to get out.

I sat down at the captain’s chair and open the galaxy map to resume controls. I select ‘fleet’ where I had a room to think. The screen flashed red. I couldn’t afford the fuel cost. I ran to my room and checked my coffers and found them empty. It was then the alarm started to sound. LOW ON FUEL. LOW ON FUEL. Red warning lights flashed at me in rhythm. They were against me, the whole damn ship, it knew what I had done. Red is the color of blood and blood is the truest color of guilt.

There was no way we’d have enough fuel to make it to the next station. What was this? Did those Tattoine bastards not fully restock us?

And just like that, all the lights went out on the Fury. All of the buzzes and whirrs ceased entirely. Even the repetitious beeping of things requiring attention stopped. No more thrusters. No more ventilation. The only thing that remained was the feeling of drift as we floated through space.

I clawed my way to the cockpit and looked outside. A planet! Alderaan. Probably only a few light years away. The computer was unresponsive. I tried it, again and again, until I relented and began beating upon it in earnest. Close enough to see saving and yet too far to ever reach.

So now I sit in this empty, black shell that used to be a spacecraft and dwell. I have enough food to last me several months, and there is enough air that seeps in to prevent my suffocating. But there is very little to do in space and I fear I’ll lose my mind before rescue comes. Already, just so soon in, I feel the tendrils of darkness begin wiggle and burrow inside my mind.

Heed this message! And learn:  Don’t /Dismiss on your ships!

Seriously, it’s kinda creepy when a crew suddenly disappears mid-flight. I made Khemmy-poo sad and wanted to get rid of him. Dismissed! Then, I see the robots gone, except for a second where I could see his silhouette through the light of the holoterminal. The pirate left no trace since he just seems to be catching a ride. Reminded me of an old sci fi story by George R.R. Martin.

01/13/12

SWTOR PvP: From awesome to pointless to ‘is it patch day yet?’

If you’re not already 50, don’t bother PvPing until next week’s patch. There’s no point. In the last two weeks, enough of the playerbase has hit 50 to make the leveler a moot point in warzones. If you catch a 50 alone, you might have a chance. Might. If there are other players around looking for a kill, which there will be, that chance evaporates like last week’s science experiment. Or if they have any of the set-gear, you’re also taking a big piddle toward the wind while they obliterate you.

Believe it or not, I actually think this shows how well Bioware knows their playerbase. The PvP situation has gotten progressively worse every day since launch — a bracket is desperately needed now to keep things balanced — but had it been in at launch, all we’d hear are frustrated powerlevelers with no one to fight. Releasing the bracket with next week’s patch comes at just the right time to prevent the all-too-common ragequit from the less dedicated majority. Once it goes in, we’ll be rosey.

PvP in SWTOR works with a bolstering system similar to that of Warhammer Online and RIFT. When a level 10 enters, they are given a boost to their stats making them roughly equal to a max level character. The level 50 — let’s say a fresh 50 with quest greens — may hit a little harder, but the real benefit comes from the extra skills at their disposal. If they play smart, they can and will beat a low-level in perpetuity. After they’ve been at the cap for a spell, they’d have to be AFK to lose in a 1-on-1.

The bracket is skipping even this slight chance and are relegating 50s to their own warzones. 10-49s will fight alone now, without the “instant win” hardcores that dominate today. And that is fantastic. The bolstering system isn’t perfect but it’s better than anything MMOs have presented so far. When a level 10 faces off against a level 49, sure, the 10 will be at a disadvantage — but it’s only a disadvantage. Play it smart and there are no more guaranteed wins. The level 10 has value beyond being cannon fodder. 10s, 20s, 30s, and 40s are all deadly if played correctly.

For some reason, the PvP in SWTOR has me more enamored than any game in the past (MMO-wise). It is just a hell of a lot of fun to have skill and strategy rule the day and gear be an after thought. That’s why these 50s need to go. Their competition is all about gear, and it turns the PvP paradigm on its head.

So until the bracket goes in, I’m out working on class quests.

How about you, have you had much luck in PvP?