Tag Archive: wow

Cataclysm Cutbacks, My Thoughts and Hopes for E3, and Gaming Keyboards

I’ve been pretty busy managing games, work, and hardware upgrades this past week, so I’ve been a little behind on the news. Sorry for the lack of Monday update, but there’s a few big things I’d like to touch on, so let’s get started. Cataclysm Cutbacks Path of the Titans represented one of the most …

Continue reading »

Content Explosions are Overrated

Ravious writes today asking whether content explosions are still the best way to introduce new content to an MMO. By explosion, he means, of course, the traditional method of delivering large patches every six months. This is the model most AAA MMOs opt for, but, as he points out, there’s a much wider array of …

Continue reading »

The Multiverse – Episode #19 – “In Defense of Gold Buying (and the Point of MMOs)”

Afternoon, gang! Another week, another Multiverse. This episode we discuss the week’s new (LotRO going F2P, MMOs have no point, and more) as well as tackle a very on topic discussion: what is the point of MMOs and what keeps us coming back. Later, Ferrel and I debate about buying gold in MMOs. He thinks …

Continue reading »

Community Spotlight #3: Larisa of the Pink Pigtail Inn

Happy Hump Day, folks! It’s been a while since we’ve sat down to do an interview and that makes me sad. So, this past weekend, I got the chance to chat with Larisa of the Pink Pigtail Inn. We spend some time talking about bit about blogging, WoW, and the MMO genre. It was a …

Continue reading »

Why MMOs Need Exclusive Content

One of the biggest trends to sweep MMO gaming is accessibility. It’s all about making sure everyone can do everything now. Yet, I think there’s a difference between the two. Accessible does not mean that everyone can do everything. Rather, it means that everyone has the reasonable opportunity to try. There’s a difference there, but …

Continue reading »

On Bioware and MMOs Having “No Point”

In a recent article in The Escapist, SW:TOR designer and writing director Daniel Erickson states that he thinks most MMOs out now have no point; that they lack a story to define our actions and, thereby, amount to a series of errands on the checklist of some faceless NPC. This comment disturbs me. Have Bioware …

Continue reading »

New Races are Bad Content

I think I might be missing something, crew. I simply don’t see why adding new races makes for an exciting expansion pack. This isn’t specific to WoW, either. This applies to every game that’s ever added a new race as a selling point for a new product. What is it about adding a new skin, …

Continue reading »

The Case for the Hero Class

I’ve been gone from World of Warcraft for some time, but, since returning, I’ve found myself reminded why I fell in love with WoW: the dungeons. Tonight, it was Violet Hold. Though exceptionally quiet (not a word spoke until the final boss was downed), it was a good run; quick and easy. I was able …

Continue reading »

Don’t Blame Blizzard for a Stagnant Industry

In one of the most poignant and well written posts on the topic I’ve seen, Wolfshead blames Blizzard for the stagnation that’s he sees as plaguing the MMO industry. He has a lot of good reasons why he feels this way, not the least of which being that they’ve done very little to advance the …

Continue reading »

What MMO World Would You Live In?

The topic on my mind this morning is a pretty simple one: from among all of the different MMORPGs you’ve played or been interested in, which one would you choose to live in if given the chance? I’ve asked myself this many times in the last few years, and I think it’s pretty telling about …

Continue reading »

Older posts «

» Newer posts