Ravious writes today asking whether content explosions are still the best way to introduce new content to an MMO. By explosion, he means, of course, the traditional method of delivering large patches every six months. This is the model most AAA MMOs opt for, but, as he points out, there’s a much wider array of …
Tag Archive: patches
These last days…
Delightfully ominous, isn’t it? Tee hee. Well, there’s no foreshadowing here. It’s been a few days since I last checked in, so I thought it was about time for an update. So, where have I been? As always, plugging away at Fallen Earth but at a much slower pace than I’d like. I’ve been talking …
Darkfall: The Destiny of Indie MMOs?
You know, there’s a lot of great things I’d like to say about Darkfall. Like, how they’re setting a new precedent for patch releases and content upgrades. How they’re the premiere competitor for any MMO company releasing patches. How they’re more of a true MMO than any of the current crop of Disneyland games overwhelming …
Dev Insights on FFXIV’s Upcoming Fixes
a. MMORPG
November 13, 2010
by Chris "Syeric" Coke
FFXIVcore has a great translation up of an interview Square Enix did with Japanese site 4Gamer. It gives a lot of interesting insights into how aware they are of the problems and what they’re doing to fix them. The questions seem like they’re pulled straight from the community and the answers are fairly candid, so …
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Tags: ffxiv, ffxiv december update, ffxiv november update, final fantasy, Final Fantasy 14, final fantasy xiv, fixes, interview commentary, patches, square enix, squeenix
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