Gamescom 2010 brings us two videos this week from the MMO big’uns: TOR and Guild Wars 2. Both of them have been met with some mixed reception but, from where I’m sitting, there’s cause to get excited. Let’s start with the space combat video from TOR.
Here, if you haven’t seen it yet, have a look:
Oh, wait. That’s not Star Wars, that’s everyone’s favorite Super Nintendo fox: Starfox! Seriously though, the space combat in TOR looks so similar, it’s not even funny. Now that you’ve seen the Fox, here’s the real combat video.
Pretty close, right?
Starfox was one hell of a game. It still holds up as one of the best lighthearted space combat console games out there. It’s definitely on rails in that the camera propels you along, but you have the freedom to maneuver around the screen to dodge and attack however you wish. Starfox offered quick, fun, and most importantly, very repeatable gameplay. For what seems like a late minute addition to the game, Bioware couldn’t have chosen a better model. Honestly, between the graphics and setting, that trailer looks like they’re going to out fox the Fox… which Nintendo itself has tried to do ever since. It may not add much to the world aspect of TOR, but it will definitely be a fun game — and there’s a lot of value in that alone.
The second video we have is a snippet of Guild Wars 2 gameplay.
Ravious handles the major criticism very well, so I’m going to focus on what excites me the most about this video: the combat is flashy! I know that seems like a small thing, but combat animations totally paint how you perceive a one of the biggest chunks of the game. What we’re seeing here is fast paced, colorful, over the top, and I love it. Compare it to a game like LotRO and LotRO will wind up looking dull by comparison. Hell, compare it to any other game than Aion and the competition will wind up looking dull. It’s just that good.
And, damn, check out the armor detail on that dev’s character.
So far, I’ve been “hypothetically” excited for Guild Wars 2. Everything Arenanet has been saying sounds great. The screenshots and trailers are excellent. This represents something real and it’s nice to have a tangible example of the game to get excited about. Even if they’d released no other information, this video alone would be enough to make me an 80% sell. Fun combat means a fun game (Aion), the rest just gives it the depth and longevity to be something great (not Aion).
Now, I’m off to edit Episode 24 of the Multiverse. I know, I’m breaking my resolution to do it on Mondays. I planned to, really I did, but my first spyware outbreak in more than a year has slowed me down a bit. I guess that will teach me for googling “blood elf pr0n” when I should be recording.
Hump day!











SAR: Appreciating the Industry
a. MMORPG
August 7, 2010
by Chris "Syeric" Coke
Xerb made me this beautiful picture to capture the moment. I always wanted to write an article that could be summed up in butterflies, lol! One more thing on the bucket list down!
Update: Whoops! Might help if I included a link. Fixed!
The lack of Friday post disturbs me. What’s that? It’s Saturday? Better late than never!
The good news is I’m not lazy. I’ve actually been writing a Friday post every week for a couple months! See, the fine gentleman at Lagwar saw fit to offer me a little space in their community to share my thoughts. And so, Some Assembly Required was born.
This week, I decided to take a minute to appreciate the good people who bring us the games we love. As gamers, the longer we play the more of an “old vet” we become. It’s easy to focus on what we don’t like or judge and be critical. I’m as guilty of it as anyone else. But, at the end of the day, the game we get is a product of the hard work, passion, and sheer love of gaming, from hundreds of people. That deserves appreciation, I think.
Anyhow, I hope you’ll go over and check it out. Maybe leave a comment, if you’re so inclined.
Now, with that out of the way, I have an anniversary party to get too. No, peach picking. No, peach picking and then an anniversary party. See you guys on the other side!
Tags: blogging, comments, developers, development, industry, lagwar, plugs, sar, some assembly required, video game development
Leave comment