I just checked my email to find a rather alarming message from Square Enix. I almost skipped it, as it came from “autoinfo_us,” but thankfully I read the subject line “Important Information Regarding Your Square Enix Account” before heading out for the day. The email said this: Thank you for your continued support of the Square Enix …
Tag Archive: square enix
The Multiverse – Episode #31: “They’re Barely Even Games”
Happy Pre-Black Ops, Folks! Don’t let that mislead you. We don’t talk about Black Ops on this show; I’m just excited. There was a lot of great news this past week, MMO and gaming in general, so we thought we’d take a show and break it all down for you. There’s lots of great MMO …
The Multiverse – Episode #30: “Return of the Schnitzel”
Happy Monday Folks! Another week, another Multiverse! This week we talked about lots of fun stuff, including: Blizzcon 2010 and how some kid broke his leg in the most embarrassing way possible Final Fantasy’s trial extension The multitudes of Halloween events LotRO F2P finally heading to Europe Main Topic: Minecraft being attacked by 4chan – …
Like Stepping Back in Time (A Tale of Two Games)
I have a funny relationship with LotRO. We’re an on-again, off-again kind of couple. Sometimes she gets all hot and bothered when I’m ready to sleep for the night. When I’m in the mood, she immediately tells me to run to Rivendell for some milk. But, honestly, most of the time I’m just out with …
FFXIV Tries To Make Right; Market Changes a Good Step
An Update After Experiencing the Market Wards Firsthand: After a couple of commenters mentioned how much more functional the system is, I hopped in-game a little earlier than I’d planned. The good news is that the system is much more functional than it was before (I’ve updated the title of this post to reflect that). …
XP Fatigue/Quest Limits: Not As Bad As You Think
It’s been a little funny playing FFXIV the past couple of weeks. A lot of what people were so scared of has turned out to be a non-issue. Fatigue and quest limits in particular have gone pretty much unmentioned by the majority of players actually in-game. The non-issue of the fatigue system is especially noticeable. …
Things Exploded In My Face (And How I Conquered Other FFXIV Tribulations)
After thinking on it, reflecting on the comments and words of encouragement I’ve received, I’ve decided that the best option in discussing the highs and lows of FFXIV is to simply share my own experiences and write about it without trying to convince anyone either way. Early on, I think I did a decent job …
Climbing a New Kind of Ladder (or Was That Old?)
My MMO time of late has been spent doing what I enjoy most: leveling. Maybe that’s why I’ve been having so much fun in FFXIV, there’s always something to do. When I came in, I knew about the open class system, but I didn’t anticipate branching out into the different professions so much; usually I’m not …
Dev Insights on FFXIV’s Upcoming Fixes
a. MMORPG
November 13, 2010
by Chris "Syeric" Coke
FFXIVcore has a great translation up of an interview Square Enix did with Japanese site 4Gamer. It gives a lot of interesting insights into how aware they are of the problems and what they’re doing to fix them. The questions seem like they’re pulled straight from the community and the answers are fairly candid, so …
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Tags: ffxiv, ffxiv december update, ffxiv november update, final fantasy, Final Fantasy 14, final fantasy xiv, fixes, interview commentary, patches, square enix, squeenix
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