Hey Gang, It’s been an interesting set of weeks and we thank you for sticking with us and awaiting this episode! Adam and I have our travel behind us, so we came together Saturday to talk about the utter WEALTH of MMO news that’s cropped up this last month. On the docket today: RIFT’s state …
Tag Archive: Cash Shops
Aion Just Jumped the Shark
A sampling of their new cash shop: And my personal favorite… Yes, that’s a chainsaw. An angel wielding a chainsaw. Can you at least train Logging with it? I haven’t played the game in a long time due to the let-down that was the Abyss. Tell me, is this the cash shop of a …
Questioning the F2P vs P2P Argument — is it Really More Profitable?
Beau has a decent post up on Massively at the moment answering this question: Would he be more likely to play RIFT if it was F2P? As you might imagine, it brought the commentors out of the woodwork. Perhaps considering the penchant for vocal minorities to be, well, vocal, there’s a lot of RIFT hating …
Where LotRO’s Cash Shop Goes Wrong
This has already been said before, but it’s worth saying again: the problem with F2P is that it encourages developers usher you into a store rather than revise broken mechanics. LotRO is guilty, plain and simple, but let me elaborate. For those of you who don’t play the game, a big part of LotRO’s character …
My Thoughts on the Evolution of F2P
The topic of RMT has been huge the last couple of years. When I first started blogging in June of ’08, F2P was almost universally derided by the subscription-game crowd. It was tied with notions of poor quality and a “buy now” herd mentality driven by manipulative game design. I don’t know how true any …