The History of Great First-Person Shooters (Infographic)

I was contacted recently asking if I would like to share an infographic with my readers. I have a secret love of infographics, and this one tracks the history of great FPS games. I’m also a sucker for first-person shooters, so a-posted it shall be! Here’s a glimpse, but it’s pretty long, so follow after the cut to view the whole thing.

sample

Click “Continue Reading” to see the rest.

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And here it is! Seems pretty inclusive to me. Can you think of anything they missed?

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7 thoughts on “The History of Great First-Person Shooters (Infographic)

  1. I’ve played a lot of FPS games and I must say there are some glaring omissions actually. The list seems rather cherry-picked and half-assed to me.
    What about:
    * Midi Maze: First networked FPS
    * Heretic: Took the FPS into a fantasy setting (followed by Hexen and Hexen 2).
    * Unreal: Introduced procedural textures.
    * Quake 2: Introduced colored lightmaps calculated via radiosity.
    * Rainbow Six: Introduced the tactical FPS.
    * Far Cry: Introduced the outdoor sandbox FPS with advanced vegetation and long view distances.
    * Quake Wars: Introduced terrain megatextures.
    * Planetside: First MMOFPS
    * Mirror’s Edge: Although not truly a shooter, introduced parkour-style movement.
    * Left 4 Dead: Introduced the AI director and polished co-op play.
    * Rage: Introduced megatexturing on all surfaces.

    While not necessarily “game changers”, these have all contributed to the genre:
    * Encounter
    * FAKK
    * Thief
    * Rogue Spear
    * Ghost Recon
    * Ghost Recon: Advanced Warfighter
    * Shogo
    * F.E.A.R. 1-3
    * Serious Sam
    * The Elder Scrolls games (hey, if Portal is in there, why not?)
    * Arx Fatalis (ditto; and innovative rune drawing on the screen to cast spells)
    * Half-Life 2: Episodes 1 & 2
    * Quake 4
    * Splinter Cell
    * Metroid Prime
    * Aliens vs. Predator
    * Dark Messiah of Might and Magic (FPS RPG)
    * S.T.A.L.K.E.R.
    * Metro 2033
    * System Shock
    * Bioshock
    * Bioshock 2
    * Portal 2 ( if Portal AND every iteration of Battlefield and Call of Duty is in there, why not?)
    * Borderlands 2 (ditto)
    * Unreal Tournament 2003 & 2004
    * Unreal Tournament 3
    * Far Cry 2
    * Brink
    * Team Fortress
    * Xotic
    * Deadspace
    * Dishonored
    * Far Cry 3
    * QuakeLive

    Also, I had to laugh when I saw “grenade jumping” next to Quake; somebody obviously never played Quake. Quake is known for introducing rocket jumping; although grenade jumping is possible, it’s not particularly useful.

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