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Why Fallout 3 doesn’t do it for me:

Since Fallout 3 came out last year, people have been practically going crazy over the game.  With the continual arrival of new expansion packs to keep the game fresh there appears to be no end in sight for the behemoth adventure of the kid from Vault 101.

Don’t get me wrong, this game has a lot to do and a lot of ground to cover – which, generally speaking is a good thing.  However, is there a point where too much becomes too daunting and no longer is fun or innovative?  A point where quantity becomes a novelty vice a necessity?  I would have to say yes, and Fallout 3 being the crown jewel of my argument.

Fallout 3 is really a non-linear RPG; which sometimes can be fun but in this case is much more annoying.  The vast options of things to do and places to go really can put you in a bad spot, especially in a world where EVERYTHING is aggressive.  It seems that just trying to get to the main plot points in chronological order can be daunting.

Here’s my experience:

“Okay, going to try to get to the Radio Tower.”
“Fuck a mutant!  Turn around…”
“Fuck a mutant!  Okay hiding.”
“Fuck a mutant!  Running, running, running.”
“Whew, its only an ant…”
“Fuck its an ant with fire breath!”
“Fuck I am dying!”
“Fuck I’m dead…”

I have several friends who worship this game and apparently didn’t have the issues I’ve had.  Now either I’m retarded, which I don’t think is that likely – or this game just appeals to the people who love annoyingly complex games.  Calling Fallout 3 complex is really a compliment though.  I’m more tempted to say its just poorly designed instead of complex.  There should be some type of way to at least accomplish the primary plot elements without being killed a bajillion times on the way and have at least some small margin for error.  Fallout 3 has none.

Friends of mine said I should start with Oblivion first and it would make Fallout 3 easier, which I tried – and guess what?  Oblivion sucks too!  Same shit, different theme.  I know they’re built on the same engine but there could have been a bit more thought put into Fallout 3 to hide the fact is really oblivion.

In short – Bethesda sucks.  Their motto should be – “Making games for gamer snobs”

Anyone else feel this way?

– Ryan


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  1. Chris "Syeric" Coke

    lol, you have a way for un-PG’ing this blog. Good read though. You have a different take than most people. Just don’t tell Chuck. He’s a HUGE Bethesda fan 🙂

  2. Morganic

    Yep, totally agree with your view on Bethesda games. When I first played FO3, I thought the lack of true FPS style shooting was its flaw. I could be shooting at a rat at my feet and still miss horribly. But I then downloaded a mod that changed that and I still couldn’t get into the game. After playing Oblivion too, I ended up with the exact same feeling. I tend to lean towards a poorly designed game as an explanation for my feelings. Also, the story was pretty bad and never reached out and grabbed me, especially the ending to Fallout 3. That was just pure horrible. Guess I’ll just have to stick with Bioware’s good story games.

  3. Spinks

    I haven’t tried Fallout 3, but the reason I didn’t buy it was because I didn’t really gel with Oblivion and suspected they might share similar styles.

  4. RyanK

    Note to self: Don’t say Jizz.

  5. Chris

    @Spinks: Absolutely. Fallout 3 is pretty much a post-apocalyptic Oblivion in how it plays. It seems like it’s a love it or hate it kind of thing.

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