Tag Archive: raiding

One New Raid, One New Guild: Or, There’s Life Left in WoW For Me Yet!

If you’ve been following this blog for a while, you probably know that I’ve been feeling a little topped out on WoW lately. I was stuck in the heroic rut without much hope of getting out. This week has been a roller coaster ride as I’ve struggled to pull myself out. Thankfully, it looks like …

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I’ve Hit the Sticking Point Again in WoW

Over the last couple of days, and partially due to Syp‘s great Road to Mordor columns, I’ve been playing more LotRO than I have in the last quarter year. As I reloaded the game, I couldn’t but feel a little deja vu. I’d been here before, reloading the game exactly as I had almost a …

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Unbeatable Bosses and Other Things to Fear in FFXIV

Reading through the recent edition of the Mog Log over at Massively, the topic of FFXI’s infamous 18 hour boss fight was brought up. This is the kind of thing that frightens people away from Final Fantasy MMOs, and rightfully so. 18 hours is too long for any boss; a single hour turns the fight …

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Guided Experience: How Much Handholding is Too Much Handholding?

Over the course of my last couple years MMO hopping, I’ve noticed a great divide in how some games approach progression. Effectively, your time in a game can be broken down into a series of micro activities and macro activities. Micro activities would be things such as questing, crafting, and exploring the zone you’re in. …

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The Games We Play (or Why I’ve Enjoyed Gearscore)

As readers of my Lagwar column will know, my death knight recently hit level 80. I topped out with a low 2k gear score, some tanking skills, and enough defense to jump right into heroics. Even so, the late addition ICC 5-mans were still beyond me, so I had some work to do. In the …

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Full Voicing Might Be a Bust

As a rule, I’m pretty skeptical of full voicework in RPGs. When it’s done right, it can be great and add to the immersion and storytelling. When it’s done wrong, though, it’s the exact opposite and the entire product winds up feeling cheap and under-produced. So, I have my reservations about SW:TOR. The first, and …

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Why MMOs Need Exclusive Content

One of the biggest trends to sweep MMO gaming is accessibility. It’s all about making sure everyone can do everything now. Yet, I think there’s a difference between the two. Accessible does not mean that everyone can do everything. Rather, it means that everyone has the reasonable opportunity to try. There’s a difference there, but …

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On PuGs and Progression in WoW

Word on the street has it that Blizzard is planning some big changes for the WoW raiding game come Cataclysm.  The current plan, as I understand it, is that 10 and 25 man raids will now drop the same gear. There’s a little more to it, so here’s the bullet list from MMO Champion: 10-Man …

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The Multiverse – Episode #12 “Guest Starring: Jon of Drunken Legacy (the Raidisode)

Happy Monday Folks, And you know what that means; another Monday means another Multiverse! We’re up to Episode 12 now and we brought a guest along to join the fun. This week Jon (Maxivik) of the Drunken Legacy guild joined us to talk about raiding. As a long time member and officer in a leading …

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Will Cataclysm Last Long Enough?

Heading into the weekend, I like to leave us with a bit of speculation to mull over. Everyone’s excited for Cataclysm, right? It’s Blizzard’s most ambitious expansion yet and plans to reshape to legacy game we’ve come to know so well. It’s also planning on adding five extra levels to the end game and launch …

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