What I’m…

  • Playing: WoW, Darkfall
  • Reading: The Name of the Wind by Patrick Rothfuss

Archives

Updated Expectations for FFXIV

With open beta registrations still wholly in the dark, I’ve been stalking FFXIV Core all day waiting for an update. Though Square has pretty much said “hold tight” and little else, I’ve found reading the boards to be especially interesting. Up until today,  they were largely dominated by the very optimistic but very uninitiated Final Fantasy [...]

Space Combat in TOR is a lot like Starfox; GW2 Gameplay Footage – a New Reason to Get Excited

Gamescom 2010 brings us two videos this week from the MMO big’uns: TOR and Guild Wars 2. Both of them have been met with some mixed reception but, from where I’m sitting, there’s cause to get excited. Let’s start with the space combat video from TOR.

Here, if you haven’t seen it yet, have a look:

Oh, wait. [...]

What Makes a Success?

I think I love you… but, what are your subscription numbers again?

Over the last few years, we’ve seen an absolute explosion in the amount of MMOs being released. A lot of them came about purely because WoW was such a success. The result, it seems, is that these games are being measured against WoW [...]

Guided Experience: How Much Handholding is Too Much Handholding?

Over the course of my last couple years MMO hopping, I’ve noticed a great divide in how some games approach progression. Effectively, your time in a game can be broken down into a series of micro activities and macro activities. Micro activities would be things such as questing, crafting, and exploring the zone you’re in. Macro [...]

Let’s Stop With the Secrecy

While listening to the latest episode of The Instance today, I got to thinking about how secretive the video game industry is. There are always hidden features, little selling points, that they dangle in front of us in a seemingly endless stream. The release of new information is always extremely controlled. I swear, some of these [...]

The Multiverse – Episode #19 – “In Defense of Gold Buying (and the Point of MMOs)”

Afternoon, gang! Another week, another Multiverse. This episode we discuss the week’s new (LotRO going F2P, MMOs have no point, and more) as well as tackle a very on topic discussion: what is the point of MMOs and what keeps us coming back. Later, Ferrel and I debate about buying gold in MMOs. He thinks it’s time to move past shunning these players and for studios to start giving us their own options. I disagree and it leads to some interesting banter.

This was a good show. The chat room was booming and, at one pointed, a heated debate even broke out. Thanks to everyone who came out to listen live! We’d love to see even more people in there, so join us this Friday at 7:30PM EST by clicking the link above or checking out our sidebar.

I will say this though, we had a couple of technical problems with the stream this week and had to break to fix them. On the plus side, it allowed some very strange audio to come through on Skype. Gavin’s and my mind run amuck
and fun ensues.

Without further delay, to the notes!

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A Sucker for a Bargain

Have you ever found yourself uttering words similar to these?

“Whoa, take a look at the price for this game! I can’t pass that up! Sure I have a lot of other games to play right now, but I’m positive I’ll get to this one eventually.”

You know you want it!

So you buy it.

And then [...]

Pay-by-Hour is the wave of the… future?

I like to start my week off with a solid butchering of the English language. What can I say? Now, on to our main topic for today: pay-by-hour games.

We don’t see these a lot in the Western MMO market. It’s actually a little strange given that it was a big business model for early MMOs and [...]

Time to Understand the Gold Farmers

Happy Easter, everyone! Hopefully this day will be filled we happy times and laughter with your families. My own awaits this morning, but I wanted to stop in and share a sentiment in the spirit of the day.

Let’s cut the gold farmers some slack.

Gold Farming Warehouse

I know that’s not something you’d expect to hear from [...]

Let’s talk about immersion

Ahhh…. immersion. It’s the thing most of us look for when we dive into a game. Yet, it’s also one of the most subjective we could choose to look at. Where does it start? How is it supported? And does it matter?

I, for one, will say that immersion is one of the top goals I go [...]